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  • Master the Toon Boom Harmony Rig for Anime Character Design

    Welcome, today we will learn what is the “rig” program within Toon Boom Harmony, where you do not enable characters with bones, without drawing them and arranging them in layers within the Toon Boom Harmony program, so follow with the simplified explanation of doing that. First, we draw the character's structure like this. It's okay even if it goes outside the screen frame Then we add the upper section layer, add a “Peg” to it, which I defined for you in yellow, and draw the entire torso in it, It is preferable to name the layer after the part you are drawing, for example: shoulder or neck, for easy identification later Do not forget to place the pivot point at the bottom of the torso, in order to control the movement of the character later properly, and I have identified for you the two tools that do this in a circle. We add a layer between the “torso” layer and its “Peg” layer, draw the red jacket, add “Peg” to it as well, and copy the jacket, as it is located on the screen, in symmetry style, even if you change the color and shape of the jacket in The right side will apply to the left side, through the right mouse button, and the option shown to you on the screen Do not forget the focal point, by clicking on “Peg” the jacket, and each part we will draw later as well. Within the jacket layer, we add the arm, starting with the upper section of it, and draw with ink in the inking section “marked with red L” and then color in the coloring section “marked with red arrow C” After we finish inking, we click the black arrow in the left menu, then we move to the right menu, and we click this option marked in red. Then the arm drawing will be formed in the “C” coloring section, and from there you will fill it with the color you want with the Fill Tool. Look carefully at all the stocks, to understand how At the upper arm layer, “from the shoulder to the elbow,” we add a new layer, in order to draw the lower arm, “from the elbow to the wrists,” and add “Peg” to it, then we repeat the same process for the hand. Show you with arrows each layer and its location Now, in order to hide the line between the middle of the arm, we will add a tool called "Auto Patch", which will help us do this. We get this tool from the “Node Library” section and I have identified it for you in the image below Then we pull out the tool and add one at the upper arm, and another one at the lower arm It is necessary that we did the inking and coloring in two different sections, as I explained above, otherwise the “Auto Patch” will not work. Now, instead of repeating the same thing for the other arm, all we have to do is copy the first finished arm, using the clone method that I explained to you above, and you will get an exact copy, and whenever you change the color or shape, the command will be applied to the arm. New All you will do is drag the new copy towards the other half of the body We go to the torso layer, and add a new layer for the head, which has its own “Peg” and the focal point, as you can see, is at the bottom. From inside the head, we add several different layers, containing the following: Layer for the nose Mouth layer A layer for the ear, “and we copy the other ear with clone.” A layer for the eye "and we copy the other eye with clone" Layer for the front section of hair (bangs) Layer for the back section of hair When we click “Peg” the head, all those layers will be inside it, and they'll move when we move the head Notice here how each drawing has its own layer and “Peg”, since if we press the eye, it will be selected on its own, and we can move it on its own later. The same applies to the mouth, nose, ears, and hair. This is a glimpse of how the character moves. When we “Peg” the torso, the entire upper section will move, and when we press “Peg” the arm, the arm will move on its own, without the rest of the organs. All we have to do is click on the desired layer (either the eye or the head), then the letter B, then we start moving. It is necessary that the keyboard be in English, in order for the keyboard to work in Toon Boom Here we are in the lower section, and as we did with the arm, we do here with the legs: We draw the upper leg, “and we ink in one section, and we color in another.” We color We add "Auto Patch" We add the lower leg, inside the upper leg layer, and repeat the same process. And last thing, we draw the foot, inside the lower leg layer It is important to locate the pivot point accurately, so that if we bend the knee, it is error-free I have shown you with arrows the correct arrangement of the layers so that you can understand, so look at the picture carefully This picture shows us the upper section and the lower section, each of which has its own “Peg” so we can control each section separately. It is important that there is one “Peg” that brings together the whole personality, and this has nothing to do with the “Peg” of the upper section, or the “Peg” of the lower section. An image showing how we drew each part of the section individually, so that we can move it easily, without the rest of the parts being affected This is the character in its final form, as part of one of our Ramadan works. You can watch the full clip on my channel

  • Tips for a daily routine to animate anime clips

    Waking up early to animate anime clips It is important when you are an anime or cartoon artist to wake up early, and the most appropriate time is six in the morning, and before that, sleep early as well. I advise you to follow the following steps: Eat your breakfast quietly, then start working on animating the anime clips Finish the big and difficult tasks first, because your energy diminishes, and you will not be able to complete them later If you feel bored, stop working on the animation, and complete another work Watch a video clip to revive your passion for animation, such as anime, and the method of animation. This will give you motivation to become like them. Extra time to animate anime clips The time in which you do nothing is the time you spend watching TV, sleeping, or sitting idle, and it is one of the most appropriate times that you can use to get moving, instead of wasting time on things that are not useful. The lost time is: Watch TV instead of moving anime clips Watch social networking sites Sleeping a lot Prepare a day in advance in order to animate the anime footage It is important that you prepare and prepare what you want to do tomorrow from today, for example, “I need to edit such and such a scene,” or “correct spelling errors,” or something else, so that when you wake up the next day, you start working on it, without wasting your time searching for something. You want to do it, and you immediately start animating the anime clips Take a break from animating anime It is important to take a break while working, in order to regain your energy. Continuous work on your mind will make you get bored and leave quickly, without accomplishing anything. These are tips on what you can do: Get out of the house and walk for an hour. This will restore your energy again Sit down and have a snack, in a different room, to change the atmosphere a little Drink coffee on the balcony, or while sitting in the lounge Take a walk in the theme park, and get yourself moving Sit with the family and talk to them, this will help you a lot Movement is very important for every painter. Sitting a lot on a computer chair will cause you lower back pain, so exercise or walk outside. Avoid distractions in order to animate anime shots What preoccupies people most nowadays is the phone, with which we waste a lot of valuable time. Imagine if the time you spend daily on the phone is “three hours,” you would be able to complete an entire episode per week of approximately two minutes, so I strongly advise you to keep the phone away from you. While moving, because you will turn to it from time to time, in order to check everything, do the following: Turn off all app notifications, “except family messaging apps” Mute the notification sound, but keep the call sound active, in case you receive a call Postpone viewing notifications until the evening Tell those who know you that you are working on your project at the appointed time, and then they will respect your wish and no one will message you while you are moving. These are easy and simple steps that I apply, which help me organize my time every day, in order not to stop moving, which is my favorite hobby. Organizing life’s priorities, with your hobby, will help you accomplish a lot. I hope you have benefited, and I will meet you in Another blog post, God willing.

  • Transform Long Hair with a Unique Coloring Technique for Anime

    Transform your long hair with a unique coloring technique for an anime-inspired look. Learn how to add depth, shine, and gradient to your hair coloring! First and foremost, we mark in red the place where we will distribute the shading. This way the work will be easier for us. “We will dispense with these lines later.” The next step is to use the pen tool and start drawing, from bottom to top, in the form of lines, using the red lines that guide us, in order to color long hair. We repeat the same process, from the top, and walk and plan from the top to the bottom This is an illustrative image, showing you the method I follow, especially with regard to shading in the middle of the hair, as we draw from top to bottom, and from the other side, we go in the opposite direction, to obtain this result. Look carefully at the difference between picture 1 and picture 2, and the green lines We must walk in waves. Shading cannot walk straight on the hair, as this is unnatural Look at the picture, how the coloring goes sometimes up and down, giving a natural look Now, we add a darker shadow than before, but less frequently, and only in specific places, using the Pen Tool. We color at the ends of the hair Here we have reached the stage of adding shine to the hair, which is the same as the previous method that I explained in this lesson, but we choose a lighter color, and we color above the hair color and not in the dark areas. This is an optional stage, as we choose the eraser tool, and erase some areas of hair shine. Notice the locations of the red arrows, how I indicated the areas that were erased. You can do this for shading too This is how the previous steps ended, and here is the result This is an optional step as well, but it adds more aesthetics to the painting, which is that we define the shading of the hair, then choose a darker color than the previous one, then using the air or soft brush tool specified in the picture, we color only the left side of the hair. This will give a beautiful gradient to the anime character's long hair Here is a clearer picture of everything we did previously, the color shades, and the hair strands This is the final result, after we added some sparkles and simple effects. I hope you like it, and we will meet, God willing, in future tutorials .

  • Manga shading tutorial : Achieve Flawless Shading in 3 ways

    Elevate your manga art with our easy-to-follow manga shading tutorial. Perfect your shading techniques and bring your characters to life! Manga shading tutorial : idea 1 We select the Pen tool from the list of tools on the left of the screen We determine the places to add shading to the manga, as shown in the picture, under the nose and lips, and at the chin After we select these areas, we choose shades of gray to shade, then fill them with the fill tool shown in the image. Manga shading tutorial : idea 2 One of the methods used in Japanese manga to add shading to manga is shading with tones. We start from the previous stage, after we have colored the required areas, we choose the option shown in the image, from the menu on the right of the screen, and do not forget to remain on the same shading layer. From the list of options, we choose the type of manga shading that we want, whether it is lines, dots, or other things. I have specified for you the place that allows you to modify. You can control the clarity of the “tones,” such as enlarging and reducing the lines and dots, and others. You can modify the shading type at any time later Manga shading tutorial : idea 3 Here we select the entire body of the character, using the Selection Tool, as you can see Then we add a new layer, and color it with the desired shading color. After that, we choose from the list of options the “Multi Play” option, which will convert the layer to a shading layer, and the rest of the details of the drawing will appear. Then, we drag the shading layer to the direction we want, as shown below The last thing we will do is to add a “mask” to it, and thus the shading of the manga character is ready, and identical to the drawing that we drew. Through the opacity option, you can adjust the intensity of the color, or soften it I hope that the explanation was light and pleasant for you today, and there will be more explanations, God willing. See you well.

  • Mastering Motion Tween: Creating Dynamic Animations with Just Two Drawings

    Welcome to all of you, wherever you are. I am pleased to provide a modest explanation about one of the easiest methods of animation, which is motion tween, as the least you need is only two drawings, in order to move easily and unpretentiously, so let us learn how. The first thing we set out to do is to draw two poses, movement 1 and movement 2 and nothing more, and each drawing is in a separate frame, as we must have only two frames or frames, inking and coloring, and all parts of the body in the same layer as well. You can draw more than two drawings, and follow the same steps to animate with two drawings Now we add "peg" to our drawing, and using the tool that I specified for you in the image, you select the focal point, and it should be at the bottom. It's time to animate with Motion Tween, follow along with me: We click on the drawing, and the letter B, then add a key frame “K-Frame”. Animation will start from Keyframe 2 It ends at K-frame 3 We choose the last K-frame designated for the first drawing, “number 2,” the letter B, and the Transform tool, and we drag the character downward, and then outward. Then we move directly to the next keyframe, and choose the same options as before, and this time, we pull the character to the top, then to the inside. At the last K-frame, we choose the option specified in the image, then this menu will appear to us. This will smooth out the movement when moving from one frame to another. Here we are justified in copying and pasting the movement along the timeline, but in exactly the way shown in the picture, so it is only a return to the first drawing. Copy the frames in the shown order. Here is a video that explains the idea better, follow it carefully The two-draw animation technique " motion tween " is also beneficial for the entire body The same thing is possible with the entire body, but the pivot point must be at the lowest point of the body, and as shown here, the point is at the feet. And since this character moves and extends his hands forward

  • Top Software I Use for Creating Stunning Anime Artworks

    Hello my friends, in a new blog, I will share with you the programs that I use to make anime and cartoon films. There are some that I have been using for years, and there are some that I have added to my list, and thanks to them, I have been able to create the animations that you see on the website and channel, so let’s find out what they are. Top Software I Use for Creating Stunning Anime Artworks Word The first program I start with is Word, where I write the idea or story in it, write the script for anime and manga, format the file, add numbering and formatting, and the thing that makes me attached to Word is that it corrects linguistic errors, and This is very essential, especially when it comes to the correct pronunciation of words during dubbing. Here, for example, is an example of one of the anime episodes that our anime team, called “Arab Anime Makers,” worked on. You see how I colored the names of the characters, in order to help the dubbers know their personality, and I numbered the shots, in order to help me know which shot I finished, or where I stopped, and also with regard to numbering the dubbing characters and backgrounds with the same shot number. This is a very practical method, and makes it easier for the project team to work Its features: Writing the story and scenario, in the form of pages Create a schedule and distribute the scenario Design the story board for the episodes Sketchup I have always wanted to learn 3D design, but in a simplified way, and Sketchup provided me with this. I am now able to design the places where anime and manga characters exist, such as houses, schools, offices, hospitals, etc., instead of wasting time drawing all those backgrounds. The nice thing is that it contains a large library of 3D models, through which I can collect the appropriate pieces in order to form rooms, kitchens, and many other things, and modify the colors and materials. These are two images, the first of the design inside the program for Mamoun’s house from the anime “The Fire” produced by our team, and the second, of a shot in which the background appeared modified within one of the episodes. Its features: Design of houses and locations of anime characters Adding and modifying textures, colors, and shading Adding pieces from the library without having to design them from scratch Clip Studio Clip Studio Paint is one of the programs that was a turning point for me, as I started using it to design 3D backgrounds for anime. I stopped drawing backgrounds a while ago, because the program contains many 3D pieces. All I do is add them to the project, choose the appropriate angle, and turn it into a ready-made anime drawing in seconds. Its features: Drawing anime characters professionally as a poster or cover for a work Designing sketches for scenes 3D background design Modify and improve graphics colors Toon Boom Harmony I have been using this wonderful program for more than a decade, ever since it was called Toon Boom Animate. Its tools were very simple, and I have not found anything better than it for designing animation. It contains everything that matters to artists. The most important feature that I love about it is the animation bones, a tool that saves effort and time for all animators, as it helps in moving limbs, hair, and even clothes. All I have to do is draw the characters only once, and ride with them. Bones, and I just move. And I should not forget to mention that it contains the traditional style of animation known as “frame by frame”. Its features: Animating characters with move bones Draw and "rig" characters and save them in the library, in order to animate them without the need to draw Provides traditional frame-by-frame animation After effects When I heard about this program, I always avoided it, because at first glance, it seemed difficult, but after I tried it, it turned out to be very easy, especially since it is known for creating the visual effects that we need in anime. As you can see, the burning fire in the image below was made using After Effects, and I did not have to move it graphically. I only modified the options, and the program moved it through the settings only. For example and not limited to, these backgrounds, the backgrounds of action and emotions that appear in every anime we see, were designed by After Effects, and the nice thing is that I did not have to move them frame by frame, but rather with simple steps, the backgrounds became available, and I highly recommend it Its features: Designing visual effects, such as speed lines, or action Animating the elements of nature: such as fire, rain, lightning, etc Adding the ending badge, which consists of a background and the names of the staff Filmora Of course, there are countless editing programs, and I have tried many over the years, and now I have started using Filmora, because it is easy. I do not like complexity when it comes to montage. Of course, it may not be the best, but it fulfills the purpose for anime makers, so I collect all anime clips in it. , added sound effects, and released the work. Its features: Ease of use of its tools The presence of a library of sound effects He made an intro for the anime by writing the title of the series at the beginning of the episode Of course, there are more programs on the market, but I chose what I always use my" Top Software I Use for Creating Stunning Anime Artworks", and each of us has what we use. Download these programs, in order to begin your journey in the world of anime, and in order to create animations that simulate our reality, and if you have any If you have any questions or would like to receive links to the programs, contact me.

  • How to Create a Stunning Manga Character on a Beautiful Background

    I welcome you to a new lesson for today, in which we will see how we can draw a manga character on a prepared, previously drawn background. There are multiple techniques, but I chose for you an easy and feasible method, so let’s begin. We start preparing the background on which we will draw, and there are many explanations on the site that show you how to design backgrounds for manga scenes. I chose a seat on the train , to draw Manga character on a beautiful background The manga character that we will draw will be sitting here, on the chair. The first thing we do is to draw an initial structure for the body’s position, two lines. The first line will represent the upper part of the body, and the second line will represent the lower part of the body. Then at the top we will draw a horizontal line, representing the shoulders, and the line at the bottom, as well as the body from below. The final drawing should form two triangles connected to each other, with the middle being the waist. The most important part is the lower section, which will form the meeting point between our drawing and the background. We must adjust the drawing of the body sitting on the seat, by drawing a rectangle in line with the angle of the seat. The same applies to the shoulders. We add a layer, and on it we draw the initial shape of the body, and the most important thing we have to define is the neck and legs. We draw a circle at the middle of the shoulders, and an “X” from the center of the circle We do the same thing at the bottom, from there we will draw the legs, and the direction is marked in yellow. We draw a line from the bottom of the neck circle, towards the top, with an X, until we obtain a cylindrical shape, through which we will be able to draw the neck easily. Through the line that separates the circle, we will draw a line downward, in order to separate the upper part of the body. We follow the same steps for the legs and arms Drawing a manga character on a beautiful background and face We draw a circle above the body We draw a rectangle on the right side We draw a line dividing the circle in half From the middle line, we divide the rectangle in half to determine where to draw the nose and mouth. We draw two parallel lines "to draw the eye" From the two parallel lines designated for the eye, we draw an inverted triangle, whose two lines meet at the bottom. The line that divides the circle in half helps us draw the hair, starting from there and outward. We use the initial structure in order to draw the details of the manga character, and here the features of the character will become clear to us well. We choose the color black, in order to ink our drawing, and the pen used is the G Pen We draw each part in a separate layer like this: Layer to ink the body A layer for inking the hair Layer for inking clothes A layer for inking extras (such as accessories, books, etc.) Tones Now the tones stage, we will color in white, and in all shades of grey, and as for the hair, it will be black, with a white highlight. Shading We copy the character sketch layer, add a “multiply” effect to it, and color the layer gray, in order to give it a shadow. Thus, we have finished drawing a manga character on a pre-prepared background. Practice well, so that you can benefit from it when you draw your own manga.

  • Creating Stunning 3D Anime Backgrounds Using CSP Assets

    Welcome to a new explanation. I will show you how to design 3D backgrounds in order for you to use them as backgrounds for your anime and manga works. You do not need experience in the field of design. All we will do is that we will use the Clip Studio program, and we will collect the contents we find inside. The program itself is in order to design the shape we want, so let's go! How to download 3D models of anime and manga First, we must determine what place we want to design: is it a room, a kitchen, a street, etc., and from there we proceed. Today I will choose an office, enter the site and write the contents I want. We will add the walls and floor of the room, from the search rectangle, and then I will search for anything related to offices, such as a table, chair, notebooks, etc. Note, there are free and paid models, you can choose one of them I download each template, and then start distributing the pieces in the room You can enlarge and reduce the piece, or change its location, within the desk You can also control the shading I put the table and the chair next to it, and on top of the table I add stationery, the computer, etc.... Here is a simple explanation of controlling the model that will be transformed into 3D anime wallpapers The office is ready, and now we save it in the program, so we can use it again next time You can find a fully equipped office or download the models one by one and assemble them How to convert the model into 3D anime backgrounds We determine the angle we want for the office, and on which we will draw the anime and manga characters later. Then we choose to click on the right mouse button, choose this option and click OK, and it will turn into 3D anime background. It will turn into a direct drawing, and we can easily modify it, because it is in “vector” format, and there is another inked layer, dedicated to materials, which you can delete or keep. Notice the difference between the two images, and the inking style of each The first layer: It is in “Vector” format, which allows you to control the thickness and color of the lines, and modify the drawing at any time. The second layer: regular ink, but it is intended for materials, such as wood, clothes, etc. You can control the thickness and color of the lines even after converting it to a drawing, in the first layer. Thus, we were able with ease, and without effort, to design a 3D background, in order to use it for anime and manga drawings, without prior experience in the field of “3D”. We also saved ourselves the trouble of drawing backgrounds. I hope you liked the lesson. I will meet you in the lessons. Other.

  • Mastering The Art Of Anime Hair Coloring: My Personal Technique

    Welcome to a special lesson, in which I will share with you my method for anime hair coloring. I derived this method from drawing and shading the hair of manga characters, and I found that it is useful in colored drawings, and gives amazing results. So, prepare your pen and let’s begin! Record the drawing program for you. When you finish drawing and painting your character, it is time for the hair. Add a new layer, which will be for the shadow line, and we will use the type of pen that appears to you on the screen, and it is called the G pen. Top layer: shadow Bottom layer: color After adding layer (1), we add a “mask” or mask to the shadow layer (number 2), so that the color does not go outside the scope of the hair. The options are specified for you in the picture below. We now begin to work by planning from the bottom to push, line by line, and all lines must be close together for anime hair coloring. Don't make the lines the same thickness, to give it more natural look Here is a video explanation of anime hair coloring Now is our first step, and it is time for us to draw in the opposite direction of the shadow, as we found ourselves from the bottom to the bottom, so to the opposite direction, we will draw from the top to the bottom. In the video, I showed you how to create opposite shadows for anime hair coloring We fill the entire anime hair with shading, from the bottom place. The shading can be continuous, as in the picture in English, or we can erase some places with the eraser, in order to add a space between the sky and shadow, and this will give more aesthetics to the drawing. When we reach the place where the head spa is cleared, we will color with the pen in all directions, starting from the middle and moving towards the outside. On the left, there is an illustration that shows you how the line is made from the inside to the I do not notice here how we started from the center of the head all the way to the outside. This is normal for the hair, and we must take it into account while shading anime hair. When we get to those closest to the shadow, we have two options: either we leave it as it is, or we add shading to the hair in a gradual manner when selecting it. Optional step You can reach the line with some steps, from top to bottom, which will give you more beautiful anime hair. By the way, both are authentic Add a new "layer", under the shadow, and we will choose the airbrush, and a color that is two shades lower than the hair color, and color simply, to get a soft light. The final step now is to add a new layer, above the anime character drawing layer, and draw some hair strands with a pen, lighter and darker brown, in order to penetrate, and there are several vessels for the hair strands that you can connect in all directions, but without a single step. And this is how the final result of anime hair coloring will look. Easy steps, but effective. Try it and experiment with this method, and you will definitely like it. There will be a lesson soon on coloring long hair. See you. Good luck.

  • How to Animate a Walking Anime Character Using Animation Bones: A Comprehensive Guide

    Welcome to a special lesson, in which I will show you how to animate a walking anime character, from the side, using the Toon Boom Harmony program, without the need to draw at all. Just follow the steps with me carefully. This is an anime character that I designed using the Toon Boom Harmony program from several locations, and I saved it in the library, until it is used in animation. In today’s lesson, I will choose to move him from the side, as shown in the picture, and delete the rest of the unnecessary frames. Note, this program is intended for computers How to animate a walking anime character The first thing we must do is to activate the animation feature, and then after that, we go to the “Transform” tool, which is present in the program, and the animation method is as follows: We move the right leg forward Left leg backwards Right arm backwards Left arm forward We press on the leg and press the letter B, and it will be identified with us, and it is necessary that the keyboard be in English. Then we add a key frame or “key frame”, after we go through the number of frames or frames we want, and we move, but this time in reverse: We move the right leg backwards Left leg forward Right arm forward Left arm backwards The walking speed of an anime character depends on the number of frames. The higher the number, the slower the movement. Now between the two movements, after we have completed the first stage, now comes the rhythm stage, which is the young man rising and falling upward, but very slightly without exaggeration. All we have to do is add a key frame for the “peg” or “peg” of the entire body, in the middle between the two movements, and add a key frame, and raise the character a little to the top. Here we move towards the leg, and we are in the frame after the middle, and we press the letter B, then we bend the knee slightly, raise it up, and raise the foot slightly. This will benefit us in order to improve the young man's gait. This method can work better than any other program that uses bone animation We have finished the animation, and all we have to do now is just copy the animation, without needing to move it along the timeline or time line. We define the frames from the beginning until the frame at which the movement ends We copy We click on the last frame of the movement We paste over it We repeat this process along the schedule, and for the duration we want for the animation, in order to animate a walking anime character. Add a background to the scene We choose the option that I specified for you in the image below, and then we add any anime image from our computer, after which it will appear within the program. We add a “Peg” to it, and a “Keyframe” keyframe. We go through several frames, choose the “Transform” tool and drag the background from the left of the screen to the right, in order to make it appear as if it is moving when the young man walks. The issue of movement speed is up to you. If you reduce the frames, the anime background movement will be faster, and vice versa This is the final result for “animating a walking anime character.” We animated a young anime man walking with ease, and without the need to draw. All we did was that we added it from the library, ready-drawn, and animated it in a very simple manner, without complications. I hope the explanation was satisfactory. Your approval, and there are more lessons coming to the site, God willing. If you have any questions about the program, write a comment, or message me.

  • Webtoon Design: A Step-by-Step Explanation with Pictures

    Welcome to a lesson, which is the first of its kind on my site, and it is about webtoons, which are the type of comic stories that are shown on the Internet, and are often in color, because they are not printed, unlike manga, which is in black and white, because they are printed at a low cost. In general, I had to explain the difference briefly before starting the lesson. Story and script of the webtoon We write the story that will be turned into a webtoon. You have the freedom to write it in any program you want, and we divide it in a table. Each number represents a specific shot, and its proximity is the description and dialogue. It is true that scheduling the scenario is optional, but it is practical in terms of saving time and effort Balloons and dialogue We now open the drawing program that we will work on. The first thing we have to do is define and divide the scenes that will appear on the page. In webtoons, the scenes are often under each other, but we can arrange them like Japanese manga. Before drawing, it is necessary to add dialogue balloons to the pages, so that we know the space allocated for drawing the characters. Adding balloons after drawing will cover what you have drawn, and you may not find enough space for the balloons. The sketch the webtoon We begin to draw the basic lines of the scenes, green for the initial shape of the body, blue for the face, and red for the detailed drawing. Inking and coloring the webtoon After the sketch, the inking stage will come, with black color, we lighten the sketch layer, and then we begin drawing directly above it. It is necessary to ink each part separately, the hair in a separate layer, and the body as well as the clothes. The method is as follows: I add a new folder dedicated to inking, and inside it is a folder dedicated to coloring, and each folder has a layer. Layer for drawing hair Body drawing layer Layer for drawing clothes and accessories Adding a separate layer for each part helps us modify what we want, without affecting the entire drawing In the coloring folder, I add a folder for each part of the drawing Skin coloring folder Facial features coloring folder Hair coloring folder Clothes coloring folder Optional add-ons and accessories coloring folder Example: In the hair coloring folder as shown below, I colored the hair yellow, and in a separate layer I added shadow, and in an additional layer, we can add shine to the hair. Add backgrounds to the webtoon As you are accustomed to me, I do not draw the backgrounds myself, but rather I use 3D models, and this is what mangaka and webtooners always do. I take the place I want, which is the school classroom, and specify the angle I want, and from there, I choose the option to turn the shot into an anime drawing. Then I added the effect of softening the color intensity, in order to make it more anime-like. Notice the difference between the right and left images, how the chapter in the “after” image looks brighter and more beautiful than the previous one, which looks dark in relation to the webtoon story. Effects the webtoon It is important that some shots contain effects that express the characters’ emotions, such as screaming, shock, fear, and other feelings, and here I will show you how to do that. We choose Figure from the left menu, select the appropriate form of effect and its intensity, and add it to the panel. A layer with this effect will appear. You can control the color and thickness of the lines as well Publishing method It is known that webtoons are displayed by scrolling down, because they are intended for viewing on mobile phones, so we must follow that method while publishing. Here is a video that will explain it to you This, the final result of the entire page will be. I hope you have benefited, and stay tuned for more lessons dedicated to manga. I will see you well. To read the full manga from Here

  • Anime Of My Own With Toon Boom

    This is the second time this year that I have completed an anime film. I am not accustomed to producing two films in the same year, due to the time and effort it takes, but since the audience loved the police animation, and it received more interaction than any other work, I was encouraged and decided to complete a work. It is new, and here it is in front of you now, and I will take you on a tour in which I will tell you how I completed it, as usual, The idea This animation is a “remake” or a reproduction of an animation I previously made in 2019, and this time I decided to reproduce the anime, but in a better way, since I have improved over these years, and learned many things about drawing and animation. I do not say that it is professional work like studios. But it is much better than the old version. Watch the video of the old version of the anime from Here The story included new details, in addition to changing what was present in the old anime The sketch For me, drawing a draft of all anime shots has become a necessity, and I can never do without it, as this helps me a lot in arranging the shots and numbering each shot, after I put it in a table, in which I specify the number, and a description of the direction and the characters’ dialogue. As you can see here, the shot number is marked in red, the sketch number is also the same number, and the background and dubbing numbers also have the same number, and this coordination greatly facilitated my work, and helped me arrange my affairs. This picture above is of the character file of the story’s hero, which I sent to the dubber, and since we are dubbing before animating, I sent him the story board, with an explanation of the shot, and I defined his character’s dialogue in yellow, and I defined impressions such as happiness, anger, and others in color. Red, and this helped the dubbers, especially since they did not watch the video ready, and this table helped them to imagine the viewers during dubbing. Scheduling your story is very practical and will make things easier for you Backgrounds For the first time in my life, I used artificial intelligence to design my own animation backgrounds. I have always found it very difficult to draw landscape backgrounds, so this time I was lucky to try it in order to design distinctive backgrounds. First, I would quickly draw the background in a drawing program, then add it to the artificial intelligence sites available on the Internet, and then several options would appear for me, from which I would choose the one closest to my drawing. Someone might say that this is not official or that it is not fair to use a machine in our work, and in this regard may say that as long as websites and programs save us time, why not? I mean, I don't see the need to spend weeks or months drawing backgrounds accurately, when intelligence can do that in seconds. The second reason is that I did not bring a ready-made background from the Internet and put it in the anime, but rather I added my touch and drew the image before improving it, and here it can be said that I actually drew, but with the help of the machine, and this is not wrong in my opinion, and let us not forget that I used it for scenes. Only natural ones, while the backgrounds of the palace and castle were completely designed by me Using a ready-made background from Google will show the difference between your drawing and the background, and it will not look realistic at all Draw quickly and with few details, and artificial intelligence will improve it greatly Animation Toon Boom In this work, the entire animation was “cut out,” meaning by cutting, which means that I drew each part of the character in a separate layer, in order to animate it later with the animation bones, and I also designed the prince and drew him from all sides, as well as the rest of the characters, in order to I don't have to draw again, but rather draw it once, and save it in the program, in order to use the characters required for the scene. As you can see at the top, this is the prince’s friend, and on the right you see him and he is in the library. I added him to the scene, put the background and the voice of the voice over, and started moving him directly. I did not need to draw him from the beginning, and this saved me a lot of time. Time passed, and I started to finish animating many shots in one day. Draw the characters from at least three positions, such as the front, side, and back, if you do not want to draw them from all sides. Before And After These are pictures that I wanted to share with you, where I show you the pre-animation stage “on the right”, in which you see the sketch drawing, and how I drew the characters with few details, numbered them, and marked in red the name of the person standing in the middle, and you see them placed in a table, as I mentioned earlier, with the same sketch number, and on the left is the character’s dialogue, which the dubbed will perform. As for the left, you see the final result of drawing inking and coloring, and then moving the desired person according to the scenario, with the background that appears in the scene. In the montage stage, I added the voice of the dubbers and sound effects, and this is how the scene will be complete with us. Here you can see the “Prince” dialogue. I did this so that the dubbing artist would be able to recognize his sentence, from among the texts in the file, and in red are the impressions required here, whether it was in a tone of fear or joy... Sometimes during the animation phase, I do not adhere to what I wrote in the story board. If necessary, I just change what I want. Dubbing In this animation, I took a new step, which was dubbing before animating, something I had never done in any film before. I would animate and finish all the scenes, and then send them to the dubbers, but the difficulty was for the animator and the dubber. It was matching Lips, or what is known as "lipsing", which is for the dubber to speak when the character begins to speak, and to stop at the same time. Here was the problem with me, as sometimes the phrase is longer or shorter than the movement of the character's lips, and therefore the dubber may have to delete some Words, and sometimes in some scenes the lipping is not compatible with the movement of speech. Therefore, I found a solution that will make things easier for both parties, which is to send the story board, where he will see the character drawn with few details, and next to it is a description of the scene, and the dialogue highlighted in yellow, for the appropriate dubber. It is true that he will dub without watching the video in front of his eyes, but I, as an animator, will Later, I can match the lip movement myself, where I draw the hero, for example, speaking as the dubber speaks, and when the dubber finishes speaking, I draw the hero’s mouth closed, and thus the lipping will be perfectly correct. Most of the dubbers were truly creative, and they understood that they would be recording without video. It is true that some found it new, but they were able to perform as if they were watching an anime in motion. Do you know why we may not be familiar with dubbing from an image without the video? Because we are accustomed to taking Japanese anime and American cartoons and dubbing them while watching the video, and this is what we have known for years. The other reason is that we do not have an animation industry, as most of what is dubbed into Arabic is foreign-made. Abroad, the dubbing process usually takes place before animation, and they are accustomed to dubbing before animation, in order to match the movement of the lips, which is always precise. ُEdite The video editing stage was more difficult than I expected. All I thought I would do was collect the scenes and add the sounds and we were done. But no, it was not easy at all, as the number of shots was many, and more than I had worked on previously, in addition to the research. Adding sound effects took effort and time. During the montage stage, I added some animated backgrounds to the scene, such as moving clouds or a river, and the thing that made it easier for the “producer” was that I had added dubbing for each character during the animation stage, so I did not need to add it to every shot in the montage stage. Software Word: A program for writing and scheduling texts Toon Boom Harmony: To move the characters After Effects: Animating elements “Water, Fire, Clouds...”, visual effects, and animated backgrounds Clip studio : drawing sketches and backgrounds Audacity: audio engineering Filmora: Editing

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